Tech

Sony caught using AI in PlayStation characters

Share
Share

More and more companies are looking to integrate artificial intelligence into their work environments. One of the main reasons is its ability to optimize content management, while others use it to streamline processes that would otherwise take a long time. However, Sony’s use of AI has sparked controversy, especially after attempts to conceal that they were employing it to recreate some of their most iconic characters.

Artificial intelligence is here to stay, and many companies are adopting it to improve productivity. However, since its emergence, there has also been ongoing debate about its potential negative impact, particularly its ability to “replace” aspects that have traditionally relied on human labor. Recently, a leak revealed that Sony has been experimenting with AI to recreate emblematic characters from its most well-known franchises.

It is not surprising that a company of Sony’s caliber is exploring new applications of artificial intelligence, as nearly all major corporations are doing the same for various purposes. The issue arises when the use of this technology raises concerns among users. In this case, the leak suggests that Sony is considering the possibility of generating characters using AI, with a recreation of Aloy being showcased as an example.

The revealed prototype demonstrates how Sony utilizes OpenAI tools for speech-to-text conversion, while models like GPT-4 and Llama 3 are used to generate in-game conversations and decision-making. Additionally, the company has developed its own EVS (Emotional Voice Synthesis) system, which can generate both speech and facial animation in real time.

For now, it remains just an experiment, but the news has raised concerns among players, especially following recent revelations about AI-generated content being used in the gaming industry. What is clear is that Sony is committed to this technology, whether to implement virtual assistants within games or even to generate entire game elements.

Until now, AI in video games has primarily focused on upscaling technologies, but companies seem willing to take it further, exploring the possibility of creating all game assets using artificial intelligence.

Share
Related Articles
Tech

Intel aims for redemption with its new core ultra 300 nova lake processors

After a rocky debut, Intel’s Core Ultra 200 series failed to meet...

TechViral

Meta strengthens safety measures to protect teens on Instagram

Meta, the parent company of Instagram, has announced new safety tools aimed...

Tech

LibreOffice accuses microsoft of using “unnecessarily complex” file formats to lock in users

The team behind LibreOffice has launched a scathing criticism of Microsoft, accusing...

Tech

Is Windows Defender Enough, or Do You Need an Additional Antivirus?

Most Windows users rely on a built-in security feature that comes preinstalled...

Tech

Google Brings Its Gemini AI to Wear OS Smartwatches

Google’s most advanced artificial intelligence is now available right on your wrist....

TechVideogames

Generative AI Takes Over the Gaming Industry: One in Five New Steam Releases Now Use It

As generative artificial intelligence reshapes the creation and consumption of digital content,...

Tech

The AI Chip Boom: Companies Use Hardware as Collateral to Secure Billions in Funding

The rise of artificial intelligence has driven up the value of high-performance...

EconomyTech

Bitcoin Breaks Records, Surpasses $118,000 Driven by ETFs and Political Backing

Bitcoin soared to a new all-time high on Friday, reaching $118,661.10, fueled...