Tech

Poor optimization, the burden of modern video games

Share
Share

The video game industry is currently one of the most profitable in the world. However, financial success doesn’t always translate into quality products for consumers. High prices, questionable business practices, and a growing trend of releasing unfinished games have become the norm. But among all these issues, one stands out for its direct impact on the gaming experience: poor optimization.

For years, the gaming sector has outpaced other cultural industries in terms of revenue, but that growth hasn’t necessarily led to better products. On the contrary, quality has declined, and technical issues have become more frequent. One of the most critical problems is the lack of optimization, which makes many titles nearly unplayable—even on high-end systems.

When people talk about a game being poorly optimized, they often don’t grasp the full extent of the issue. A well-optimized game should be built on a solid technical foundation to run efficiently. However, with the advancement of game engines and the race for better visual fidelity, that goal has taken a backseat. These days, it seems more important to impress with graphics than to ensure a stable, enjoyable experience. Investors play a key role in this shift: if a game doesn’t look spectacular, it simply doesn’t sell.

This change in priorities has led to increasingly troubled releases. Major studios invest millions of euros in triple-A titles priced at €70–80—excluding cosmetic items, microtransactions, and future DLCs—only to issue apologies for performance issues on launch day.

In the past, performance problems were often tied to poor console-to-PC ports. Today, however, the PC has become a priority platform. So why do we still see the same issues?

The answer lies in how games are developed today. Titles are no longer released when they’re finished—they’re released when investors and producers say so. On top of that, modern development is often fragmented, with dozens of studios working simultaneously on separate elements, producing inconsistent code without a clear focus on optimization.

Optimization simply means making software use a system’s resources efficiently: avoiding bottlenecks, reducing unnecessary graphical loads, skipping redundant rendering (like unseen 4K 3D models), and eliminating needless calculations. But this process takes time and money—resources many studios lack due to unrealistic deadlines.

Compounding the issue is the growing reliance on technologies like DLSS, FSR, or XeSS, originally intended to help lower-end systems run modern games. The fact that even high-performance rigs now depend on these tools is a red flag. Additionally, the “games as a service” model, which relies on post-launch patches, reinforces this problematic cycle. Final game builds are often delivered 4–6 weeks before launch, and the day-one patch is essentially the last month and a half of development squeezed in post-delivery.

All this shows that the problem isn’t a lack of resources or talent—after all, modders often optimize games for free. The real issue is time. Developers are trapped in unrealistic production schedules that make it impossible to release a truly finished product.

In short, the video game industry is facing a crisis of priorities. And as long as visual impact and release dates take precedence over player experience, poor optimization will remain one of its most serious threats.

 

Share
Related Articles
PoliticsTech

Lyon Cuts Ties with Microsoft and Embraces Open-Source Software to Achieve Digital Sovereignty

The French city of Lyon has announced an ambitious technological shift: it...

PoliticsTech

Brazil Orders Social Media Platforms to Take Responsibility for User Content

Brazil’s Supreme Federal Court approved a landmark decision on Thursday requiring social...

Tech

China Bets on Raw Power: Loongson Unveils Processors with Up to 64 Cores and 300W TDP

Chinese chipmaker Loongson has officially announced the launch of its latest generation...

TechViral

Severe WinRAR Vulnerability Exposes Millions of Users: Patch Now Available

WinRAR, one of the most widely used compression tools on Windows systems,...

TechViral

Global iCloud Outage Leaves Millions Without Access for Nearly Five Hours

On June 24, 2025, millions of users around the world were affected...

Tech

Security mitigations reduce Intel GPU performance by 20%

Just like their processors, Intel’s graphics cards are also affected by security...

Tech

U.S. Congress Flags DeepSeek as National Security Threat Over Ties to Chinese Military

A bipartisan committee in the U.S. Congress has labeled Chinese artificial intelligence...

TechViral

Olympic Cats Made with AI? Here’s How the Latest Viral Phenomenon Was Born

When you mix two of the internet’s biggest obsessions — cats and...